A NETFUL OF JEWELS: NEW MUSEUMS IN THE LEARNING AGEA Report from the National Museum Directors' Conference 1999| HOME | CONTENTS | INTRODUCTION | CREATIVE ECONOMY | WIDER WORLD | CREATING THE DIGITAL MUSEUM | TRAINING | FUNDING | AGENDA | CONCLUSIONS| ACKNOWLEDGEMENTS | MUSEUMS AND THE CREATIVE ECONOMYCulture and creativity are vital to our national life. We have long seen the value which creative people bring to our lives, through the employment of their skill and the exercise of their imagination. Their activities enrich us all, bringing us pleasure and broadening our horizons. But there is another reason for creativity, and a reason for cherishing it: the whole creative sector is a growing part of the economy.Chris Smith: Creative Industries Mapping Document: DCMS 1998
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| Culture is dynamic and creativity
is at its core. Museums and galleries are centres for creativity.
Their collections embody the accumulated cultural energy of our own and
other times. They can be powerful catalysts for innovation. By making
museums more accessible we can help to build a creative society.
The size of the creative economy Every one of the creative industries is supported directly or indirectly by museums and galleries. Digital access will enable museums to provide them with a much better service. The print and publishing industries, for example, already make extensive use of museum collections and images. The acquisition of digital reproduction rights has become one of most important new art markets in Europe. Artists, craftspeople and students place a high value on access to museum collections. And museums are an important market and marketplace alike for high quality products. Designers, makers, manufacturers and customers will all benefit from electronic access to the creative wealth of museums. This will be particularly significant at local and regional level as the creative industries feature more prominently in regional economic cultural strategies. Pioneering partnerships Some of the country's most visionary new public buildings are commissioned by museums and galleries. They provide an international showcase for our industries. In the same way, museums and galleries are entering the multimedia design and software marketplace, as both clients and producers. Museums' new uses of multimedia will stretch the boundaries of the information age. By working in partnership, museums and software and design companies will develop ways to deliver information that is relevant to users, in the most appropriate form. |
The size of the
creative economy
Pioneering partnerships
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| HOME | CONTENTS | INTRODUCTION | CREATIVE ECONOMY | WIDER WORLD | CREATING THE DIGITAL MUSEUM | TRAINING | FUNDING | AGENDA | CONCLUSIONS| ACKNOWLEDGEMENTS | THE WIDER WORLDThe network revolution will reach all sectors of the economy and society with the content industry playing a central role. The more far-reaching economic and social implications are only now becoming apparent. Business and government leaders must consider these matters today to prepare for the future.CONDRINET report, Content and commerce driven strategies in global networks, European Commission DG XIIE, October 1998 http://www.echo.lu/condrinet/
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| Countries
around the world are committing public funds to national rogrammes to speed
up the formation of their information societies.
The USA leads the way. The internet was born there, and fostered by the Information Superhighway initiative, internet use has reached a larger proportion of citizens there than in any other country. President proposes digital library for education The European Union has recognised the importance of the information economy since the early 1990s. There is funding for a range of projects to exploit the potential of digital technologies. This support will increase under the Fifth Framework Programme, part of which is aimed at expanding the contribution of museums and other cultural institutions to the emerging cultural economy. European connections In Canada there has been a programme to support and promote the development of digitised museum collections information for more than twenty years. This has recently been extended with a public network, Artefacts Canada, providing access for citizens to museum collections across the country. The UK has benefited from large scale and continuing investment in libraries and digital resources and services for higher education. This was initiated by the Follett Report (Joint Funding Council's Libraries Review Group Report: Higher Education Funding Councils: 1993), and has ensured that the UK continues to be among the world leaders in library and research provision. Underpinning all these developments is the recognition that in a global, multinational world, cultural networks are an important means of expressing and preserving cultural identities. And digital cultural resources are seen as essential to the growing cultural economies. Fifteen or more countries ? from Sweden to India; from Canada to Australia ? have established national cultural networks. Developing Australia's cultural economy These networks provide a source of cultural material and cultural expression that can be accessed from anywhere in the world by people interested in learning about the national culture. They also enable those working in the cultural sector to communicate with each other, exchanging ideas and experience. Many museums and galleries in the UK already play an important international role. They work as members of world-wide networks, based on the common language of their collections and objects. Information and communication technology will enhance this activity and open up international possibilities for more of them. |
President proposes
digital library for education
European connections
Developing Australia’s
cultural economy
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