A NETFUL OF JEWELS: NEW MUSEUMS IN THE LEARNING AGEA Report from the National Museum Directors' Conference 1999| HOME | CONTENTS | INTRODUCTION | CREATIVE ECONOMY | WIDER WORLD | CREATING THE DIGITAL MUSEUM | TRAINING | FUNDING | AGENDA | CONCLUSIONS| ACKNOWLEDGEMENTS | CREATING THE DIGITAL MUSEUMOrdsall Hall, Salford, website visitors' book
http://www.btinternet.com/~ordsallhall |
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new digital museums must have at their core public access and participation.
There is a critical gap between the vision offered by museums in the shape
of the many small pilot projects that exist, and the resources that are
presently available to realise it. This gap needs to be tackled urgently.
In April 1999, about 300 UK museums had websites. A number provide outstanding demonstrations of the use of the new cultural media. But the majority are excellent examples of what can be achieved through enthusiasm despite a shortage of resources. Digital museums will deliver access and services in a variety of ways: * Centres in museums,
for information access and participative activities
Common to all these will be the digitised content and services which will enable access to collections and information, participative input, and two-way interaction between users, staff, and museums' many publics. As in the New Library
Network and the National Grid for Learning, what is required is a combination
of infrastructure, content, and organisational arrangements. And once created,
this new national resource must, like the collections themselves, be sustained
and maintained.
CREATING CONTENT AND PARTICIPATIONPeople want museums to provide collection related information and they want interactive, participative services, too. Both are essential to the digital museum. Users want integrated resources from museums, libraries, archives, universities and other arts, humanities and science institutions world-wide.More of the collections for more of the people To produce this richly varied content requires, above all, the knowledge of museum expert staff - curators and others. It requires the basic multimedia content components to be created and readily available in permanent digital collections. It requires research and development in information science and interface design to ensure that we maintain world class technical and design quality. It will require complex relationships and rights management between the public and private sectors. The public also has an important role to play. The interactive capability of digital networks makes it possible for many people to tell their own stories though museums. As well as drawing on resources for their own purposes, they interpret them and contribute to them. Teachers, for example, will use the basic resources to create their own productions for other users. Content creation becomes an ongoing process. Museums
put the C into ICT
MAINTAINING THE NATIONAL RESOURCEThe digital assets of museums already represent a valuable and growing national resource that needs to be managed and securely maintained. Museums will need to preserve their basic digital collections. These will be stored in multimedia repositories, related to museum collections management systems. Interactive and participative programmes, too, represent an ongoing requirement for maintenance.Standards have to be established and implemented to ensure both technical quality and educational and content standards. International standards for resource location and interoperability make a reality of the vision of museums connected world-wide. Standards for terminology ensure that users can always find what they want. As online services
develop, they will of their nature encourage similar museums to work more
closely together and to develop links with libraries, archives and educational
establishments, and community groups. National or regional museums
will join digitally with local museums, and with other institutions that
have related or complementary collections such as libraries and archives.
CONNECTING WITH USERSThe networks for museums will be provided by the existing and new public and learning networks such as JANET (the Joint Academic Network), the New Library Network, the Community Grids, and the National Grid for Learning. Museums must have connections to these.Many people will go online to digital museums and galleries from their own homes. Others will use the growing number of Community Grid access points in libraries, learning centres and in museums themselves. Many museums will also need interactive information centres for their own particular services. The new digital services must have the ability to respond to people's different interests and to their diverse requirements and cultural and learning preferences. To do this, gateways to the networks need to be developed - portals to online resources of all kinds - in combination with search and navigation tools. These gateways are as important as are any of the resources to which they lead. Indeed, gateways will be at the heart of the National Grid for Learning itself, and museums and galleries are already a popular feature of it. Gateways to the
networks
DELIVERING CONTENT AND PARTICIPATIONDigital museum content and services must be available 24 hours a day, 365 days a year. This represents a major commitment to sophisticated technical data management and online activities and interactive environments on high capacity servers. Some museums may be able to guarantee this level of service, or be capable of offering such facilities on behalf of others. But it is likely that central or regional data delivery services, or kitemarked managed services, will be needed, like those established by the academic sector or planned for the New Library Network.Large scale demand
requires large scale services
CREATING THE ORGANISATIONAL INFRASTRUCTURENetworked content provision is underpinned as much by organisational arrangements as by hardware. As academic providers have proved, many important digital services for museums can only be provided cooperatively and sometimes centrally.Project selection
Production quality
Rights management
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More of the collections for more of the people * More art
* More collections
* More for schools
* More information
* More research
Museums put the communication into ICT (information and communications technology) * New links for the community
* New links to classrooms
* New links to art
* New links for schools
* New links to exploration
Gateways to the networks
Large scale demand requires large scale
services
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| .. | Digital museums | Actual museums |
| Creating the content | Museum curators and educators
Schools, FE and HE institutions Communities and volunteers External contractors |
Curators
Educational services Events and programmes Exhibition designers Construction companies |
| Connecting with the users | Home access
Public access points Delivery networks, e.g. the Joint Academic Network (JANET), the National Grid for Learning, Community networks Gateways and finding aids Search and navigation tools |
Visits to the museum
Print publications Community groups |
| Delivering the content | Data delivery services
Managed service providers Multimedia publishers |
Museum buildings
Galleries Events and programmes Enquiry services Commercial publishers |
| Maintaining the national resource | Developing standards
Digital repositories Museums collection systems |
Collection stores
Building maintenance Managed storage environment |
| Setting up the organisational infrastructure | Project selection
Production values Rights management Managed service providers Multimedia publishers |
Grant giving bodies
Picture libraries |